tag:blogger.com,1999:blog-9319479.post115278573756945241..comments2024-03-07T15:32:53.014+02:00Comments on Yehuda: Eye ContactYehuda Berlingerhttp://www.blogger.com/profile/16038826060312027387noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-9319479.post-1152815284627737762006-07-13T21:28:00.000+03:002006-07-13T21:28:00.000+03:00Nice summary, Yehuda.Nice summary, Yehuda.Gerald McDhttps://www.blogger.com/profile/03032201828179314072noreply@blogger.comtag:blogger.com,1999:blog-9319479.post-1152809489797278822006-07-13T19:51:00.000+03:002006-07-13T19:51:00.000+03:00No eye-contact, but interaction. The pace of play,...No eye-contact, but interaction. The pace of play, the rules, and the roles are set by the computer, not the people playing.<BR/><BR/>So somewhere in between the middle and the right, I would guess.<BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.comtag:blogger.com,1999:blog-9319479.post-1152808170026800332006-07-13T19:29:00.000+03:002006-07-13T19:29:00.000+03:00Where would multi-player video gaming where you're...Where would multi-player video gaming where you're all in the same room fit in? I remember years ago ending our board game sessions with a rousing game of four player Goldeneye on the Nintendo 64. We would sometimes play cooperative games, or all on our own games, and we'd have an absolute blast. It was fun, social and very interactive.Haroldhttps://www.blogger.com/profile/13511120303997815970noreply@blogger.com