tag:blogger.com,1999:blog-9319479.post115148747852904144..comments2024-03-07T15:32:53.014+02:00Comments on Yehuda: A Long Time in Game YearsYehuda Berlingerhttp://www.blogger.com/profile/16038826060312027387noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-9319479.post-1153853349188703622006-07-25T21:49:00.000+03:002006-07-25T21:49:00.000+03:00I find it most amusing to see this all over the ma...I find it most amusing to see this all over the mainstream news only now, considering that I reported on this two months ago:<BR/><BR/><A HREF="http://jergames.blogspot.com/2006/05/linkety-link_17.html" REL="nofollow">http://jergames.blogspot.com/2006/05/linkety-link_17.html</A><BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.comtag:blogger.com,1999:blog-9319479.post-1153853039069082232006-07-25T21:43:00.000+03:002006-07-25T21:43:00.000+03:00Case in point to Coldfoot's comments. I saw this t...Case in point to Coldfoot's comments. I saw this today:<BR/>http://www.engadget.com/2006/07/24/monopoly-ditches-cash-goes-plastic/Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9319479.post-1153386373817847542006-07-20T12:06:00.000+03:002006-07-20T12:06:00.000+03:00smite: Nevertheless, it's probably inevitable. And...smite: Nevertheless, it's probably inevitable. And it will open up whole new possibilities for board games.<BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.comtag:blogger.com,1999:blog-9319479.post-1153339817891082882006-07-19T23:10:00.000+03:002006-07-19T23:10:00.000+03:00Well, a defining characteristic (and I would sugge...Well, a defining characteristic (and I would suggest) appeal of board games is that they are self-contained. Literally, in a box. In other entertainment mediums it is now in vogue to try and cross media boundaries - your toys get secret commands from the television set, your video game patching/modding is a game in its own right, your neopets don't forget you, etc. Is the board game destiny to be one of stubborn isolation? If so, is that a limitation or a saving grace?<BR/><BR/>Board games also thrive on abstraction. Yes, there are many games I play where some sort of sentient bult in scorekeeping would be cool - but I'm not so sure I'm up for a game where too much of the play mechanics themselves have melted away into hidden electronics and RFID tags!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-9319479.post-1151490315059595582006-06-28T13:25:00.000+03:002006-06-28T13:25:00.000+03:00Electronic games like Entertaible will do to board...Electronic games like Entertaible will do to board gaming what computer games did to war gaming? Probable.<BR/><BR/>But I want in on the electronic version of Pokemon Pog. The game: throw pogs at the playing surface. The impact is measured and explosions occur on the electronic game surface. Any pog on the table touched by the explosion graphic is damaged and removed from play. You read it here first, people.<BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.comtag:blogger.com,1999:blog-9319479.post-1151489724578785802006-06-28T13:15:00.000+03:002006-06-28T13:15:00.000+03:00The future of boardgaming is electronics. Ten year...The future of boardgaming is electronics. Ten years from now we will wonder how we got along with all the bookkeeping that was involved in games like Roads and Boats, and (dare I say) even Axis and Allies.<BR/><BR/>I predict electronics incorporated into the boards will not only make detailed bookkeeping a chore of the past, but will open doors to mechanisms not yet thought of.<BR/><BR/>But that is just a guess.<BR/><BR/>It could be the Poke Mon collectable pog game (PMCPG) that changes the face of boardgaming.Coldfoothttps://www.blogger.com/profile/11636345146138362966noreply@blogger.com