Monday, May 19, 2008

It's Alive! Is Now Officially Sold Out

My first game, It's Alive!, is now officially sold out. It was a small print run - only 300 - but they were beautifully made, hand cut, and assembled. Thanks to everyone who bought a copy, to the playtesters, and to Jack of Border Reivers for printing the game. Sorry to those of you who still wanted a copy; maybe ask Jack to do a reprint.

In other news, I see that the proposed next location of the Board Game Studies colloquium is Jerusalem! Woo hoo. That would be cool. If only the contact email address they give on their site actually worked.

In other news, Chris Farrell has restarted with a new game blog. This is bad news, because now my site won't be in the running anymore for best board game blog on the Internet. (Needless to say, get thee hence).

Yehuda

Saturday, May 17, 2008

PR with the usual

Nadine, Rachel, and I player PR on shabbat afternoon, and Nadine won for the Nth straight time.

Rachel started with a corn, rather than a quarry, which led to a series of difficult choices as the game continued. I took a sugar and Nadine took tobacco. I still chose Builder in second seat, followed by Nadine's Mayor.

Turn 2 I took Mayor instead of Trader, however. I now had a working sugar to their corns. (I should probably add here that Small Market was not in the game.) Trader/Craftsman.

Nadine took a long time to get her tobacco going, and in fact didn't trade it once during the game. She was making enough from Factory to not have to bother. Rachel didn't get her trade good until after midgame, by which time she also didn't get to make much use of it. A three good (C/I/S) board works only if your opponents cooperate, which we didn't by creating midgame coffee and tobacco boats.

Trader was stuck for most of the game, prompting me to get a Trading House, although a bit late to make good use of it (I use it two times).

I got an early sugar trade and later coffee trades, and had Harbor, so I thought I was doing ok. But there was so much crafting going on that Nadine's Factory and Wharf just ended up overwhelming us.

Friday, May 16, 2008

Rhymes With "Bermuda"

I've been looking for jobs and interviewing a lot. My ex-wife is in the hospital and needs a heart transplant[1]. I've been working on a few long posts. I'm keeping Purple Pawn up to date. That's why you've been getting mostly shorter posts from me, recently.

Shabbat is a'coming, and we're invited out for tonight and going on a picnic for lunch. Later in the afternoon we'll be going to Nadine's, so might get a game of Puerto Rico going.

Griddly Games is sending me a game or two to review. Their stuff looks neat, and I'm surprised not to see more reviews and information about them on BGG. They also didn't know much about BGG, so I sent them exploring.

I actually still have a few un-played games, including this one and this one. Must get to them someday, soon.

Yehuda

[1] Addendum

Roundup: Three Years of Twentieth Week Posts

All about The Game Cabinet

Power Cards for Rummy Games

All about Boggle

My most complex Havel Havalim: The Derezzing, in four parts.

Thursday, May 15, 2008

Session Report, in which we finally play Children of Fire RPG

The latest Jerusalem Strategy Gaming Club session report is up. Games played: It's Alive, Robo Rally, R-Eco, Caylus, Universalis/Children of Fire RPG.

I win Robo Rally in three turns.

I came up with a neat and fun variant for R-Eco.

We play Universalis and Children of Fire RPG for the first time.

Tuesday, May 13, 2008

Ignore Invitations from Reunion.com

Having been burned by the spamming techniques of the social site Quechup last year, this year I was smart enough to ignore invitations that have begun showing up from relative strangers to sign up to another social site Reunion.com.

You'd think they would learn. Tricking people into thinking that they're going to be given a chance to invite people they know only to have the system email every single person who ever sent or received email from them is Bad Business. See my comments on Quechup. See the Wikipedia entry for information as to further bad business practices Reunion has undertaken.

Avoid.

Yehuda

Monday, May 12, 2008

Why You Hate Games and What You Can Do About It

Some people hate all board games, by which they usually mean the board games or type of board games to which they've been exposed. Some people hate some types of games, hate some games, or just hate to lose. Even gamers hate to play sometimes, or certain games, or certain types of games.

Let's look at these hates, where they come from, and what you can do about them.

"Games Are Pointless"

You may believe that the entire endeavor of playing games is pointless, a waste of time. This feeling is often accompanied by the belief that games are for children, something to be discarded along with childish toys, and may also be accompanied by the belief that time is wasted if not used to "accomplish something".

This is a function of the games you've grown up with. You may already know that some games are beneficial to improving mental acuity, such as Chess or Go. If you find rolling dice pointless, you may not feel the same about the deep complexity of an abstract game. You may discover that a complex and interesting card game helps you with your language or math skills in a way you never noticed.

There are any number of articles about the benefits of playing games in education, as an elderly, with your children, or simply as a family or community. Time playing games is not wasted time. Great games can help you "accomplish something", but even games that are "only fun" are good for you, and certainly a better use of downtime than watching television, killing endless spaceships by yourself in front of a computer screen, or going out to a bar.

"I Become / My Partner Is Too Competitive"

You don't like what the game does to you or your partner. So you quit playing games. To you I say, "Good for you."

Games are meant to serve relationships and give us joy and mental stimulation, not to destroy relationships and make us angry. Avoiding an experience that will inevitably lead to conflict is a healthy choice.

If you're faced with playing a game that is going to inspire over-competitiveness, hurt feelings, or shouting, you should quickly learn Stoicism, bow out, or change the game.

It may be that the types of games you've been playing are simply not the right ones for you. For instance, if you quit playing Bridge and Chess, you may find party games enjoyable without any fear of over-competitiveness rearing its ugly head. If you find games with dice and luck to competitive, maybe games without luck or with little luck could be better suited for you. There are also many cooperative games where all players play against the board; assuming that the competition freak doesn't take over for the other players and try to control the game, it might be the answer.

There are many, many types of board games. Check out a few of the newer or more obscure ones rather than give up entirely on a worthwhile activity.

"It's No Fun Playing With Him / Her"

Your partner cheats. She's a baby. She's too aggressive. He whines when he doesn't get his way. He quits. She sulks. He won't shut up. She always tells me what to do. He makes fun of my mistakes. She takes forever to make her move. And so on.

If this type of behavior occurs outside of games, then games aren't your problem. But if it only occurs during games, your options depend on the following:

  • Your partner is your child and is still 18 years old or less. In this case, playing games is an opportunity to teach important lessons in manners. Take the opportunity to do so, since a failure in this area is only going to hurt him or her more severely in the real world.
  • All other cases. In this case, you can resign yourself to not playing games, but you'll be missing out on a great and worthwhile life activity. Find someone else to play with: a good friend or a local club.
"I Never Win"

You're not over-competitive, but you can't stand losing every. single. time. I know the feeling and I sympathize. I could say that winning isn't everything or the point of playing games, but it's no fun to lose all the time.

You may like other games where this is not a problem. Ensure that you get to play these games, too. If you have to play the dreaded game, there are several ways of dealing with it.

You can grin and bear it, if the game is not too long and it will make everyone else happy. You can get a handicap before the game starts, if this doesn't feel too condescending (of course, losing with a handicap will feel even more humiliating). You can also try changing a rule or two in the game before it starts. This can turn the game into something that is more suited to your set of competitive skills, or simply throw your opponent off in a way that gives you a better chance of winning. Even master Chess players may find it difficult to play when the pawns blow up all the pieces around them when they die.

You can set yourself alternate goals. For instance, just because the game says that the winner is the one with the most money or points, you can keep track of your own scores from game to game. Declare yourself a winner if you beat your previous score or beat the gap between your score and your next highest opponent's.

"The Game Is Dull"

You don't mean to brag, but you never lose - yes, it's a problem. Or, you just don't find the game challenging. The game is too long, or requires "too much thinking".

Sometimes you can shorten long games by taking out a few rounds at the beginning or end or speeding up game play. If the game is too easy for you, you can start with a disadvantage or change the rules of the game before playing.

"Too much thinking" is often a key word for "I don't like this type of game"; try other games. You may not enjoy these types of games, and that's perfectly fine. For everyone like you, there is someone else complaining that some other game doesn't have enough thinking or has "too much luck". To each his, or her, own.

"I'm Bored of This Game"

You can overplay even the best games, just like a pop radio station can overplay the best songs. Take a break from the game for a week or a month or six. See how you feel. To avoid overplaying a game, don't play it several times in succession at every opportunity. Play it once and then switch to other games.

You can also try expansions or variants for games to keep them fresh. Many games have published expansions and variants; for other games, you can make your own.

Or you might just need a break from gaming. Go outside and read a book.

Happy gaming,
Yehuda

Saturday, May 10, 2008

Shabbat Gaming

Lots of guests, including friends who stayed the weekend.

David, and his daughter who is friends with my daughter Tal, played It's Alive. They had previously played The Menorah Game.

We played two or three games. I lost the all badly. Later in the day, Tal and her friend played four more games two-player. Tal won one of them with 78 points, an all time high.

David said that, actually, the new theme makes more sense than the old one.

Tal also played a game of Mr Jack with her friend (Jack lost, as he usually does in their games), some games of cards, and SET. I slept.