Come to think of it, what do we call a board game made from computer graphics, like what we play on an iPad? Obviously they are board games. But they are something else, especially when the game adds a little something extra that is hard to reproduce in the board game equivalent, like animated piece movement.
So often we see copies of the most obvious products that our tools can produce. Artists use tools to create new things. The Lume series is art: not because the paper-craft or constructions are art (though they are), not because the game-play is art, but because the combined experience opens up new worlds, makes us think differently, and speaks to us about what it means to create. And it's awesome.
This is not the first video game created from non-computer graphics media. For example, The Neverhood is a 1996 game made from (crude) claymation.
This year also brought us Crafty Arcade's iPollute ...