Almost: a cooperative-competitive game for 3+ players
Almost: a cooperative-competitive game for three or more players by Yehuda Berlinger.
Components: pencil and paper, ten bidding markers for each player
For N players, the game is played over N-1 rounds.
On each round, each player secretly selects a number to bid, by placing some number of bidding markers in his or her fist. Reveal all bids simultaneously. The player who bid the lowest unique value wins a number of points equal to his or her bid.
For example: if two players bid 5, one bid 6, one bid 7, and two bid 10, then the player who bid 6 gains 6 points. It is possible that no player gains points for a given round.
All players who score 10 or more points win the game.
Players may discuss their bidding strategy before each round. It is recommended to place a time limit on these discussions. All players must bid every round, and the minimum bid is 1.





2 comments:
At first I was "So, why doesn't everyone win?" then I did the math ;)
I like it a lot, I'm going to try and drag a few friends to play it, and let you know how it went :)
Interesting design, Yehuda.
Do you find that your game plays best with 4 or 5 players?
It seems like if you played with 10 people it'd be hard for anyone to get to 10 points even with 9 rounds of playing.
On the other hand, playing 2 rounds with 3 people seems to make for a very short game.
I also thought it was an interesting choice to potentially have multiple winners at 10 or more points as opposed to a single winner with the most points.
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