Wednesday, April 11, 2007

99% Off Items on Amazon.com

I know what you're thinking: 50% off is sweet. 90% off is a steal. But 99% off? That's just ludicrous.

When you get to 99% off, you're talking "what were they thinking?" regarding the original price.


For instance, maybe you were about to pay $1000 for a bunch of sticky animals? Good news!


As an additional incentive, you get an additional 5% off if you buy two.


And you thought you were going to have to spend an extra $2,275 for this toner.


Or $31,100 extra for this one.


You'll have to hurry to save over $48,000 on this upgrade kit; only 1 left in stock.


Without the discount, this notebook stand costs 5 to 10 times more than your notebook. You can save an additional $2 if you buy it used.


Spend a penny, get a $30 pair of earphones.


Or a $9 cellphone case.


Or a $40 Ipod charger.


Or save $3000 on this USB cable.


This wrist belt took 55 years to create by 10,000 laborers working 26 hour days. Yours for only $15.


Canon will forgo $54,500 if you buy this camera set. But that's only chump change.


Because Sony will give you $169,000 to buy theirs.


Would you spend $4,000 on a DVD labeling kit?


A $1,000 candle holder; yours for only $9. I think I saw these in a dollar store near me.


I'm almost positive I saw these.


Imports from Russia must really be falling.


For when you ran out of money just before you served dessert.


For when you ran out of money way before that.


Sure, the phone is expensive, but I'm saving money on my long-distance calls.


It occurs to me that anything worth spending more than $5,000 on to protect is not sufficiently protected with a padlock.


I don't know what this is, but I feel confident in saying that the original price was a tad high.


And I need a $500 refrigerator magnet like ...


Yes, an envelope for $60. You can buy them used for only $0.50, too.


That's not a knife. THIS is a knife.


The best way to hide your valuables in a bag is to make your bag the valuable.


Very nice, but I have an objection to diving in anything made by a company called "Body Bagz".


Because $1,000 is best spent on baby toys, rather than say, oh, college education.

Yehuda

Obgames: Some games for half price or better on Amazon -

Power Grid Exp 2 Benelux and Central Europe $8.99
Tongiaki $9.99
Rocketville $8.99
Palazzo $16.99
Castle Merchants $18.99
Industria $14.28
Hera and Zeus $11.99
California $19.99

Much Ado About Something: The Blogging Code of Conduct

To paraphrase something Miss Manners is wont to say: those who are not in the etiquette business should not be making rules about etiquette.

I'm not an etiquette professional - merely an amateur - but I am a devoted follower of Miss Manners and I have written various articles on ethics and manners. I am not here to propose new laws about etiquette, only to clarify ones that already exist.

Tim Oreilly's First-Draft

There has been much brouhaha about the need for adopting a "Blogger Code of Conduct" in the wake of the events leading up to and following the threats to Kathy Sierra and her subsequent complaints. The most discussed reaction was Tim Oreilly's proposal of a Blogger Code of Conduct, which essentially proposed that bloggers:

1. Take responsibility for their own words and what comments they allow to persist on their site.

2. Not say anything online that they would not say to a person.

3. Try to resolve disputes privately before going public.

4. Chastise bloggers and commenters who attack people.

5. Not allow anonymous comments.

6. Ignore trolls.

The Web's Reactions to Same

While dubiously correct or complete, this "first-draft" proposal is just that: a first-draft proposal for a code of conduct. The reaction to this proposal has been expected, occasionally fair, but usually ridiculous. Some examples here, here, here, here, here, here, here, here, here, here, and here.

Let's examine some of the reactions:

- You can't enforce this

Well, of course not, or at least not in the way you are talking about. This is manners we're talking about, not law. Laws are enforced with guns; manners are enforced with social disapproval.

You can't enforce people getting up to let a pregnant woman sit down on a bus, either. That doesn't mean that such etiquette doesn't exist, only that we don't shoot those who don't follow the rules. We simply shun them.

- This is censorship

That's right, it is.

Oh sorry, you were looking for more than that. There is no better definition of civilization than one in which voluntary censorship occurs. We censor our desires to kill, steal, insult, libel, and so on. That's how we get along.

Some of these acts are particularly egregious, and so we use the threat of guns to enforce them. Others, while maybe just as painful, we enforce with social punishments. That's the point.

- These rules are a slippery slope to having a code of conduct in other areas of life

This is patently untrue, as all other areas of life already have rules of conduct. You are probably just unaware of them at the moment.

For what it's worth, rules of conduct already apply to blogging, as well, and you are also unaware of these. The rules that Tim proposes may or may not match these rules. He isn't creating any new rules. He is merely voicing the rules that already exist.

- Only people who wouldn't do these things already will follow these rules anyway

The same goes for all areas of life. Those who disobey the rules of etiquette in life suffer the consequences. It doesn't do any harm to teach the rules to those who don't know them, however, to help prevent innocent infractions of the rules by those who at least mean well.

- If someone from Iraq can't post anonymously, he might get killed

This is akin to saying that the rule about not grasping people violently without permission is a bad rule of etiquette, because how then will you save someone who is about to fall off of a building? By the time you ask permission, they'll be dead!

Rules of etiquette - and this applies to laws, as well - have built-in exceptions that cover the exceptional, the emergency, or the odd situation. In fact, the rules of etiquette are not universal for all places at all times. That's why Americans have different rules than the French, and New Yorkers have different rules than Texans.

Etiquette rules are, perforce, adaptable and flexible to the required culture and circumstances. That's why they are rules of conduct, and not formal laws.

There is no requirement for a code of conduct to be exactly the same on every site on the web. What matters is that the particular rules that apply are known to all participants at each site.

- The only rule we need is "be nice"

Obviously not, or we wouldn't be here.

Yes, in essence, all manners derives from the basic idea that people should make others feel comfortable rather than the inverse. However, the way to make others feel comfortable is to know what makes others feel uncomfortable. You can't simply assume that. A few basic guidelines as to what is generally considered offensive is welcome for this purpose; violate at your own risk.

My Reactions to Same

I posted my own code of conduct a week or two before this all became an issue. With regards to Tim's particulars:

1. Is fine with me. With regards to taking responsibility for commenters, the same rules that apply to copyright takedown should apply to commenters. You should be able to remove comments without being liable for those that you inadvertently miss, unless notified. Once notified, you are responsible for deciding whether to leave them there or not.

2. While others think this is fine, I'm not much of a fan of this attitude. Too many people I know are perfectly willing to be rude in person, so holding them to this standard online is not sufficient, in my opinion.

3. Is fine with me.

4. Is fine with me, except see 6.

5. I am not much bothered by anonymous comments, except for those that attack others. I believe that each site should set their own policy for this.

6. This is kind of a contradiction to number 4. I can hardly chastise those whom I'm ignoring. On the other hand, I approve of shunning trolls. Often it is better to ignore someone rather than to bring attention to them. However, once the news has hit, a reaction is sometimes called for.

In the meantime, I propose that we all think a few times before posting anything more on the subject. And if you don't have anything nice to say, don't say anything at all.

Yehuda

Tuesday, April 10, 2007

Zebra Games

For my daughter, Tal.

- My mother has a pack of playing cards with zebras on the back, but not this zebra-striped one in stainless steel.

- Wild Animalopoly - has a zebra space.

- Zebra Zucht - A tile laying game of zebra breeding.

- Affenraffen - One among many Memory games with zebras. The card game Zebra, played with a standard deck of playing cards, is a Memory game where matches are with either of the cards of the same rank but opposite color.

- Drôles de Zèbres - An area control game with zebras in a zoo.

- Zebras & Löwen - Keep the lions away from the zebras.

- HappyAnimals - Children's game.

- Trivial Pursuit - Genus III is one among many Trivia games with at least one question about zebras.

- Congo - Abstract strategy game, one animal is a zebra.

- Predators - Card game includes zebra playing pieces.

- Madagascar Card Game - Any themed game using this movie has a zebra character. There are even Madagascar Trading Cards.

- Magic: the Gathering - There was a gold card, Zebra Unicorn.

- Across the Horizons - An equine RPG, where one of the four character choices is to play a zebra.

- Chess - one of many chess sets with zebras for pieces. Many other traditional games feature zebras, such as Tic Tac Toe games and so on. As a chess piece variant, the Zebra is a (2,3) jumping piece.

Online games

- You can play James the Zebra in three online games.

- Don't like Zebras? You can whack them on the head in this online game.

Game News

Numberless is the guy who writes Joystiq's Off the Grid column. His latest post on his own blog is an exploration on how to write game rules.

Belly Busters is a game aimed at tackling obesity.

Yehuda

Virtuoso Plays Stradivarius On Subway Gets Little Attention

OK, so this is a bit off-topic ... if I ever really had an on-topic. What's worse, this story is getting thousands of diggs, so it violates my rule of never posting about something that you can read about elsewhere.

It's still a great story. Please read Pearls Before Breakfast.

First of all, it's great to read an in-depth article in a newspaper that's not about politics or war.

Second of all, I think it would be obvious that only one of two things would happen: a) he is recognized by someone who uses technology to bring a mob (unlikely), or b) the context and acoustics, combined with the frenetic time-constraints that people have, would result in him being virtually ignored.

Not much of a surprise that b) happened. Classical music is not overly known, and violin less so; the article called the music "beauty" as if it were obvious, when surely this is in the ears of the beholder, so to speak.

Nor is it much of a surprise that people are used to running through the passages that get us from here to there while trying not to be distracted. We have lists to remember, we live in fear of attracting too much attention if we stop near strangers, and our brains are good at tuning out the unusual.

It is the latter that is our most telling damnation as humans. We don't see things because we don't want to see things. Challenges represent danger, Familiarity represents safety.

Don't buy this new game, because we already know what the old game will be like. Don't listen to this new music, because we already know what the old music will be like.

It seems to me that the day we invented something that could capture sound is the day that we stopped hearing. Sure, many more people could hear a particular thing; but many of those people played that thing over and over, at the expense of hearing the next new thing.

The same, perhaps, can be said of reading versus storytelling, and any other media device that lets us replay what we've already experienced. Maybe its best that we not repeatedly experience the same things too often.

Yehuda

We Are All Still Pretty Ignorant


We are still a very arrogant species. We think we know a whole lot more than we do. I blame a massive failure of the human imagination.

We talk about electrons and quarks with sizes of 10^-15 (actually, we don't really know the size at all), but what of sizes 10^-20, 10^-100, or 10^(-10^100)? We don't know.

We talk about the size of the universe, but what of sizes hundred of times the size of the universe, beyond our measurement?

We talk about Planck time of 10^-44 seconds, but what about the massive number of events that could occur in each of the 10^-100 seconds that make up that time?

And we measure time until the beginning of the universe, but what about billions of equivalent time periods before and after this universe? Do they form patterns?

We still don't know if things look different from other parts of the universe than they do from here. And what we don't know about ourselves - the way we think, the way we feel - is undoubtedly vastly more than what we know.

Which doesn't mean that everything we don't know must perforce be entertained as possible. Even if it may be possible, you still have to explain its practical relevance before I do anything about it.

In fact, the less "like" what we know now, the more interesting the theory.

Invisible men walking around the planet is uninteresting; I know too much about men and my planet to acknowledge the possibility. If such a thing mattered, it would have mattered long ago. On the other hand, a theory about how thousands of universes group and form bubbles is more interesting, because it explores entirely new areas of the imagination that I've never considered.

I like to see a little humility in what is presented as facts and a little daring in what is presented as theory.

Yehuda

More Than You Think I Do

Monday, April 09, 2007

Puerto Rico in Style

Passover is over, but before I go, let me take you to the climactic scene from The Good, the Bad, and the Ugly: three desperate hardened gunslingers in a three-way standoff fighting for the ultimate treasures: wealth, honor, victory.

Puerto Rico 1

Nadine 45, Rachel 38, Jon 37

I used a number of different buildings from my usual different buildings. This made the game a mysterious passage through uncharted tactical waters.

Nadine started us off, with Rachel going third. Rachel started off with the usual third place advantage, and Nadine and I were almost resigned to her winning. In fact, after her initial vp boost, the game progressed rather evenly, and by the end I had no idea who was winning.

We ended at around 11:15 pm. Nadine won, her first win in a while, so she was happy. Whenever Rachel doesn't win, she wants to play another game, using the excuse that it takes so long to set up, anyway.

We were debating whether it was too late, when ...

Puerto Rico 2

Amitai 62, Jon 57, Nadine 48, Rachel 47, Beeri 39

Two of the kids from our good friends dropped by looking to borrow a game. In a fit of mischievousness, I invited them to play with us. They had both only played Puerto Rico a few times before. So what was going to be a possible extra hour turned into another two.

But it was a great game, anyway. Nadine gave advice, as usual, as did Rachel and I, but we still allowed them to play what they wanted so long as what they were doing wasn't egregiously bad. And the three of us were, in any case, less experienced with five player games.

I reset the board back to the standard buildings. Amitai began with Construction Hut and Hacienda, and it worked excellently for him. Then he managed a Coffee monopoly for some time, and managed to get both Harbor and Wharf.

My Tobacco, Factory, and Wharf couldn't compete with that monstrosity, though I gave it a valiant attempt.

After over 1000 games of Puerto Rico, even games with the original buildings can still surprise me. What a great game.

Other

Saarya and I started a Zertz game the next morning, but weren't able to finish it. Saarya also played a game of 24/7 with two younger children we had over for lunch. They were older than my niece is, however, so I thought maybe they would finally be the right age for the game (they were 12-13 years old).

Turned out I was right, as after the first game they wanted to play again. Success.

And lastly, the kids from last night came over one more time for another game and I handed them Carcassonne to try out. They had actually played Carcassonne Hunters & Gatherers before, not the original, and I am looking to sell this copy on behalf of my brother, so if they like it, maybe they'll take it off our hands.

Game News

Seacoast online describes The Sages of RPG, a venture by Wayne Moulton Jr. and how this has led to his collection of 460 games.

The Oregonian covers Eurogames.

The Huntsville Times tells us that "Davis Hills Middle School teacher Angie Hill had her students make board games, using their science books and their imaginations to build 38 games they used to go over the material they had been studying."

The Daily Titan finds vibrant games and gamers tucked in the back of a strip mall.

Yehuda