I'm researching the 1e AD&D system to rediscover how it works in preparation for my gaming club members to roll up characters. Gosh, I forgot how weird the rule system was. Every class, every ability, every skill, and ever spell has a different type of roll. And the first level characters are pathetic.
I remember now some of the things we did to fix these things. I have to reimplement some of them. I just can't play straight 1e. Still, it's better than the overpowered 3e system. I really want something in between.
I now peruse my old notes ... I see that I invented, mostly from scratch, at least three different RPG systems, all of which are better than either of these. Somehow I doubt I will be able to convince these guys to try any of them. They're really cool, however.
Ah, well. At least I have an adventure coalescing. And it's going to be a doozy.