These larger posts get larger rewards, but I think the mid-length posts - most of the ones in my gaming highlights, are my favorites.
On advice of Kris Blum and others, I tried GIPF again, this time using the GIPF pieces as the standard game suggests. It didn't solve the core issue of my problem with the game, which is that a reasonably sharp player can cycle his pieces on and off the board defensively and drag the game to a standstill.
Both the games I played weren't like that. Saarya simply trounced me both times. I doubt I will ever beat him in an abstract game again, excepting perhaps Go.
I still like Zertz, Yinsh, and Dvonn better, but I think it's just because this isn't quite my sort of game.
The Herald and Review offers a slight piece on Euro-games.
Update: Stricken at the request of the publisher.
Yehuda
1 comment:
I'm generally not a fan of pure abstract games. I have played DVONN, PUNCT, and ZERTZ and found them to be cleverly-designed and produced with high-quality pieces, but it's just not my type of gaming. That is probably due to the fact that I'm not very good at abstracts. I recall that my son and daughter probably beat me every time we played Othello and Connect Four, when they were young. Checkers is an abstract game I learned as a child, but I never really got into it, either. My gaming enjoyment comes mostly from themed Eurogames, with emphasis on the themed part.
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