Friday, December 07, 2007

Fourth Game

For those of you playing at home, here is the fourth game. Unfortunately, you cannot play this game if you did not register in the jergames group.




This is a bit of an abstract number crunching game. The rules are not that complicated, but I give you some examples to ensure that they are understood.

Once again, I strongly suggest that you cooperate using these forums before or during play.

A WORD ABOUT LEXICAL VALUES

The lexical value of any letter of the alphabet is simply it's location within the alphabet. "A" has a lexical value of 1, "B" is 2, and so on up to "Z' which is 26.

GAME PIECES

Each player begins the game with ten game pieces.

Your first game piece has a Sequence Value equal to the lexical value of the first letter of your email address, and a Point Multiplier of 1.

Your second game piece has a Sequence Value equal to the lexical value of the second letter of your email address and a Point Multiplier of 2.

And so on for a total of five pieces. Any numerical digits in your email address are ignored. If the user name of your email is too short, continue to on to the domain name of your email.

For example: player dklein00@gmail.com has the following five playing pieces:

Piece 1: Sequence Value 4, Point Multiplier 1
Piece 2: Sequence Value 11, Point Multiplier 2
Piece 3. Sequence Value 12, Point Multiplier 3
Piece 4. Sequence Value 5, Point Multiplier 4
Piece 5. Sequence Value 9, Point Multiplier 5

In addition, you have five playing pieces, Piece 6, Piece 7, ... Piece 10, with Sequence Values of 6, and Point Multipliers of 0.

HOW TO PLAY

To play a piece, respond to THIS THREAD with a post containing a single line as follows:

Piece Number [piece number]: [sign (optional)][sequence value], [point multiplier]

Examples:

Piece 3: 12, 3

or

Piece 6: -6, 0

You may only use each of your pieces once. Any signature in your post will be ignored. I'll give a little latitude here, but please try to keep it nice and neat.

SCORING

You score for a piece if it is the first piece you play OR if at least one other person has played a piece between your piece and the last piece you played.

Add to your score 5 x the POINT MULTIPLIER of your played piece if the total of of all SEQUENCE VALUES played, including your played piece, adds up to a multiple of 7.

Add to your score 10 x the POINT MULTIPLIER of your played piece if the total of of all SEQUENCE VALUES played, including your played piece, adds up to a multiple of 24.

You add both if the total is a multiple of both 7 and 24 (which means a multiple of 168, if I'm not mistaken).

You add an additional 40 points to your score if you are one of the first half of the players (rounded down) to use all of your pieces AND your last played piece results in a net positive to your score.

You add an additional 70 points to your score if you are the last to play a piece which results in a net positive to your score.

The player with the highest score wins.

The game is over at 5 am EST. Any posts after that time are disqualified.

PRIZES

The prizes for this game are a copy of 24/7 AND a copy of Abagio, both from SunRiver Games. They make great games and they're really a bunch of super nice gamers. It's a fantastic donation. Thanks, SunRiver!

Yehuda

[Note: this is a pretty experimental game, another strategy game for up to 250 people playing over a fairly longish period. This time, the people are all over the world with differing levels of Internet access, so I had to take that into account in the design.

I'm a little worried about misplays, and about the point balancing. But we'll see how it all ends up.]

No comments: